Integrations (PTC products, 3rd party products and code) > PTC product integrations (Asset Library, Lifecycle Manager, Reviewer, Windchill & ThingWorx) > Asset Library integration > Overview of Asset Library integration (Asset Library integration)
  
Overview of Asset Library integration (Asset Library integration)
Asset Library is a web-hosted systems and software engineering asset management system that is provided by PTC. For detailed information about using Asset Library, please see the Asset Library Help.
In conjunction with Modeler, Asset Library is used for breaking what could be large and cumbersome models into smaller models, which can represent the same modular structure as your system-of-systems, or service-oriented and component-based applications. Modeler Asset models are published into Asset Library as 'black (or gray) boxes' with a sub-set of the models meta-data. These Assets can then be used and reused in other Modeler models. The links held in both Modeler and Asset Library provide a traceable link from the master Asset model (and its version) to its Asset in an Asset Library and then on to any number of models that use this Asset. This model chaining can run to any depth of model hierarchy.
As well as this Bottom-Up approach to Asset mining and reuse (or consumption), the integration also enables Top-Down modular design. Tentative systems can be modeled and then Asset Library can be searched for suitable Assets. Where they exist they can be used, as above. Where they don't, the tentative 'black box' design can be published into Asset Library as an 'Asset Specification' to be provided. Then, a designer in the role of the Asset supplier can import the Asset specification into their model as a starting point for design. This import can not only include the 'black box' interfaces, ports, etc. but also Requirements, Variation Points and other specification artifacts. This approach to Asset Specification for Assets which are yet designed provides a powerful, architected, modular design solution.
The preceding introduction has described the first publication and use for an Asset. In real life, things change and Assets are updated over time. The integration has been design for change. When an Asset changes in Asset Library all of the interested designers, who have used that Asset in their models, are automatically notified of the change in an email. They can then review the changes and decide if they want to apply the updated Asset information to their model. Once updated, they can then use all of the Asset enhancements in their design.
The web based Asset Library may not always be available, particularly if you take your Modeler models off-line. After you have published or used an Asset in your Modeler model there is no need to remain connected to the Asset library as the model contains the elements it needs to continue to function. You only need to be able to connect to an Asset library while you are publishing or reusing Assets, or navigation through the linked Assets and models.
This Help provides information for using the Asset Library integration from Modeler.
The Asset Library integration is used by installing the Asset Library Bridge and adding the Asset profile to each model that requires the integration. After setting up the Asset Library integration the following additions are made to Modeler:
The Asset Library pane is added so that you can quickly publish, find and reuse Assets from within the Modeler environment.
The Asset stereotype is available for creating new Assets in the model. This also adds the Assets tab to the Property Pages of an Asset.
The Asset submenu is available on the Model and on Assets.
Installing the Asset Library Bridge
The Asset Library Bridge can be downloaded and installed from the PTC website.
When you install the Asset Library Bridge you are prompted to provide the following login information:
Asset Library URL
User Name
Password
This information is used to connect to the Asset Library.
You can change these settings through the Asset Library button that is added to the notification area of the Windows taskbar: right-click the Asset Library button, and then click Settings.
Asset profile
The Asset profile is available from the Add Profile dialog in Modeler and during the creation of new models.
You can use the Asset Library integration in a Modeler model only after adding the Asset profile to that model.
Asset Library pane
The Asset Library pane makes the Library browser views that appear in Asset Library available in the Modeler environment.
Through the Asset Library pane you can perform the following tasks:
Publish an Asset from the Modeler model to an Asset Library.
Drag the new Asset from a Modeler pane or diagram to the required Catalog on the Asset Library pane.
Use or reuse an Asset from an Asset Library in the Modeler model.
Drag the Asset from the Asset Library pane to the Model on the Packages pane.
Asset Profile pane
Through the Asset Profile pane you can view all the Assets used in the model.
Assets in Modeler
You can create an Asset in Modeler by creating a Package and applying the «Asset» stereotype to that Package.
When you right-click an Asset in Modeler, the following commands are available on the Asset submenu:
View Source Model command.
Opens the master Modeler model from which the Asset was first published to the Asset Library, assuming that the Asset has been published to an Asset Library.
Copy Asset command.
For an unpublished Asset, copies the Asset to the Clipboard so that it can be published to an Asset Library.
For an updated Asset that is in the master model for the Asset (not a used or reused Asset), publishes a new version of the Asset to its Asset Library.
View in Asset Library command.
Opens Asset Library and selects the Asset you right-clicked.
The Asset tab of an Asset's Property Pages provides the following information about an Asset:
AssetId
The AssetId of the Asset, as assigned by Asset Library.
LibraryRef
The URL of the Asset Library in which the Asset is published.
IsSource
When set to TRUE, the Asset in this model was used to first publish the Asset in the Asset Library and the Asset can be used to publish updated versions of the Asset to the Asset Library, that is, the model is the master model for the Asset.
When set to FALSE, the Asset is being reused from the Asset Library and the Asset cannot therefore be published to an Asset Library.
AssetPart
Links to the top-level items of the Asset.
AssetVersion
The version of the Asset that is referenced in the model.
Reusing Assets
When you reuse an Asset from an Asset Library, Asset Library imports the Asset to the Modeler model, directly scoped to the model.
If at a later time the Asset in the Asset Library is updated, you can choose to take no action, add the new Asset version to your model, replace the Asset or update the Asset in your model:
To add the Asset version to your model, reuse the new version of the Asset from the Asset Library into a different Package to the one previously used for the Asset. You will then have both the new and old versions of the Asset in the model.
To replace the Asset in your model, delete the Asset in your model and then reuse the new version of the Asset from the Asset Library.
To update the Asset in your model, ensure that the Asset is directly scoped to the model and reuse the new version of the Asset from the Asset Library.
The changes made to the Asset in the Asset Library will be merged in to the Asset in your model.
* 
If items have been removed from the Asset in the Asset Library, those items will not be removed from the Asset in your model when it is updated.
Asset mappings
When you use an Asset in a Modeler model you select one of the following mappings to import the Asset:
Default (UML)
IDL
SysML
For more information about the Asset mapping options, see Asset mappings.