Using the Flat Pattern Manager
By default, the following occurs when you create a flat pattern manager feature:
• The flat pattern state for the Flat Pattern Manager is set to Initial.
• The flat pattern state for all bodies is set to Inherited.
• All bodies remain in the flat pattern state they were in before creating the flat pattern manager feature.
Change the flat pattern manager state to
Flat, to make sure that all flat patterns of bodies are created as expected.
Edit the failed flat pattern feature.
Use the
smt_flat_rep_inst_option configuration option to set the commands that display in the
Flat Pattern list. By default options for both Family Table instances and Simplified Representations are available. You can now configure only one of these options to be accessible.
1. Click the arrow next to
Flat Pattern and click
Flat Pattern Manager. A Flat Pattern Manager feature is added as the last feature in the Model Tree.
2. To display the Flat Patterns for the bodies, click the arrow next to the
Flat Pattern Manager feature in the Model Tree.
3. To change the state of all bodies, right-click the
Flat Pattern Manager feature, and then select
Flat Pattern State and choose an option from the list.
4. To change the flat state of a body flat pattern, select one or more flat patterns, right-click, and then select Flat Pattern State and select an option from the list. All flat patterns selected are now in the state you selected.
5. To set the selected flat pattern for a body as a simplified representation, in the
Bends group, click the arrow next to
Flat Pattern and click
Create Representation.
6. To set the selected flat pattern for a body as an Family Table instance, in the
Bends group, click the arrow next to
Flat Pattern and click
Create Instance.