About Using the Dragger
The dragger is a graphical control available in 3D part and assembly modes for precisely moving or rotating geometry. A dragger may appear as an arrow, a combination of arrows and rings, or as a complete unit with arrows, rings, and a middle sphere. These individual units are called handles. The handles of a dragger enable movement in one or more degrees of freedom (DOFs). They support linear, planar, free, translation, and angular movements.
If a command uses the dragger, the appropriate handles appear when you click an entity. The handles that you can use for the operation appear highlighted in red, green, and blue in x-, y-, and z-directions respectively. As you pull or rotate the highlighted handle, the changes to geometry are shown dynamically in the graphics window.
If the dragger is attached to a planar surface, you can move and snap the geometry using a linear handle to the following references on the model:
• Vertices in any direction
• Datum points in any direction
• Edges or axes parallel to the planar surface
• Edges or axes perpendicular to the linear dragging direction
• Planar surfaces or datum planes parallel to the planar surface
• Planar surfaces or datum planes perpendicular to the linear dragging direction
When moving a geometric entity using the dragger, snapping occurs only in the following scenarios:
• When the linear handle is normal to the geometric entity and the dragger is on a planar surface
• The rotation handle is around a selected axis