Working with Assets > 3D Models > Add Markers to a Model in a Step
  
Add Markers to a Model in a Step
Markers allow the author of a procedure to better define locations and parts on a 3D model that a user should focus on.
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You can include up to 8 markers per step, but all markers on a model will be displayed at the same time.
Types of Markers
Once you have a product state that you’re ready to use in your procedure, you can add a marker to the model. The following table describes the different types of markers that are available for 3D models.
Marker Type
Description
How to Add the Marker
Point of Interest (POI) marker
Allows a location on a part to be defined as a point of interest.
POI markers can be helpful if you need to draw someone’s attention to a particular location on a part.
1. On the EDIT tab, open the 3D Editor.
2. Click on the step that you want to add the model and marker to.
3. Then, in the Viewer pane, select the Add point marker icon.
4. Click on the a location of the model to add the POI marker.
Part marker
Allows a full individual part to be defined as an object of interest.
It may be necessary to define more than just POI markers on a model. In many cases, it might make more sense to use the parts themselves as the marker. Using a part marker may be helpful when a part covers a larger area, such as a hose. The ability to highlight the entire hose can help the person inspecting it understand where the full part is, whereas a POI marker would only point to a portion of the hose.
1. On the EDIT tab, open the 3D Editor.
2. Click on the step that you want to add the model and marker to.
3. Then, in the Viewer pane, select the Add point marker icon.
4. Click on a part on the model to add the part marker.
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You can also select a part first using the Select icon or the Assembly Tree, and then click the Add part marker icon.
Remove Markers
You can remove markers using one of the following methods:
Right-click on the marker on the model and select Remove Marker.
Click the “x” on the marker in the step.
For more information on working with the 3D Editor, see 3D Editor Pane (Vuforia Instruct).