Creating Views > Moving Parts > About Relocating and Reorienting Parts
  
About Relocating and Reorienting Parts
In Edit Structure mode or in the Figure view, use the Transform tool to drag or scale selected items, such as parts and assemblies, in the graphics area. Use the Free Rotation tool to spin the selected items around their center. You can rotate or transform an item in any of these ways:
Type values for Translation and Rotation on the Location tab of the Part Properties dialog box.
Relocate and reorient objects using Mate mode in the Assemble tool.
The Translation, Rotation, and Scale terms are qualified according to the view and the locations of the selected parts.
View
Qualifier
Description
Edit Structure mode
Original Translation
Original Rotation
Original Scale
All selected parts have original locations.
sBOM
All selected parts have locations different from the original.
(none)
Some of selected parts have original locations, and some of selected parts have sBOM locations.
Figure view
Original Translation
Original Rotation
Original Scale
All selected parts have original locations.
sBOM
All selected parts have locations that were saved in Edit Structure mode.
Figure
All selected parts have locations different from the original and sBOM locations.
(none)
The selected parts have locations of different types.
The Smart Explode tool moves parts along a specific axis and coordinate system to quickly create exploded views. You can use the Preset Explode function only if the source data has previously-saved, top-level explode states defined. The Smart Explode tool is not available in Edit Structure mode.
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You can also save some location changes to Windchill. For more information, see the Windchill Help.