How to > Analyze > Create Blends
  
Create Blends
With Creo Elements/Direct 3D Access you can round an edge on a model (called blending). In general, we have tried to create this function as an analysis tool: You can try different kinds of blends, see how it looks, and undo or redo your work before committing to a new blend.
You can:
Create blends
Change and remove blends after you have created them
Make modifications as you are creating them
Add, change, remove, and preview blends before clicking to complete the operation.
In this section:
Create and preview a simple blend.
Create a blend that spans more than one edge
Change or remove blends
Create a simple blend
1. Click Create Constant Radius Blend on the Modeling Commands toolbar.
2. Click the edge you wish to blend. An arrow appears on the edge.
3. Click the arrow and release. Then move your mouse toward the arrow's base or tip to decrease or increase the blend.
4. Click your left mouse when you are satisfied with the size.
5. To preview your blend,
a. Click to open the Create Blend dialog box.
b. Click Preview
c. If you are not satisfied with your blend, click and start over.
6. If you are satisfied with your blend, Click to add it to your model.
Create a blend that spans more than one edge
1. Click Create Constant Radius Blend on the Modeling Commands toolbar.
2. Click the edge you wish to blend. An arrow appears on the edge.
3. Click the arrow and release. Then move your mouse toward the arrow's base or tip to decrease or increase the blend.
4. Click your left mouse when you are satisfied with the size.
5. Click another edge and repeat the procedure.
6. (optional) To preview your blend,
a. Click to open the Create Blend dialog box.
b. Click Preview
c. If you are not satisfied with your blend, click and start over.
7. If you are satisfied with your blend, Click to add it to your model.
Learn more
Most model modifications can be deleted with the Undo icon, if you change your mind immediately after committing the change.
You can also use File > Toolbox to create and modify chamfers. When you chamfer an edge, you cut off its sharp 90 degree edge to create an angled edge.
See Use the 3D CoPilot for more about the arrows that help you with dynamic blending.
See also Create Blends: Advanced