Action Set
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Description
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Editing
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Contains actions that modify the structure. Actions include inserting, deleting objects, and editing object and relationship attributes. For more information, see Editing Action Set.
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Check Out/In
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Includes Check Out, Check In, and Undo Checkout. These actions reserve or release the right to modify objects. Also contains the My Checkouts action to display objects checked out to you. For more information, see Check Out/In Action Set - Parts.
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Viewing
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Contains actions that change the information displayed in the resource structure pane. The following actions are available:
• Playback Actions— View the parts and operations that are localized on workstations.
• Show Occurrences — Expand the Manufacturing Resource Browser tree structure in the occurrence mode. When you click > , each occurrence of a resource is displayed as a separate object.
• > — Select a collapsed assembly in the structure pane and click to expand all levels recursively.
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Filter
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Contains actions to view and edit the filters used to display the resource object structure. For more information, see Viewing Filters.
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Tree Picker
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You use the tree picker to link items together. For example, the tree picker allows you to select an assembly that is related to the process plan . When the assembly is selected, its structure is displayed in the tree picker, from which you can drag and drop parts onto the process plan as part allocations. Additionally, the related assembly is displayed in a 3D viewer at the bottom of the tree picker. For more information see Using the Tree Picker.
From this action set you can:
• Open Tree Picker: Displays the tree picker, from which you can search for and allocate objects.
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Process Plan Filter
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Contains actions to view and edit the filters used to display the process plan structure. For more information, see Viewing Filters.
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Related Assembly Filter
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Enables you to view and edit the filters that are used to display related assemblies. Only assemblies that match the selected filter criteria are available for display and part allocation.
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A resource is a subtype of a part. Most of the actions that are available for a part object are also available for a resource object.
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