Sample Projects and Use Cases > Use Case: Scaling Digital Twin Experiences > Digital Twin 201: Configurations with Application Parameters > Create a New Project
  
Create a New Project
Once the .pvz files for the models have been completed, they need to be added to a Vuforia Studio project.
1. Open Vuforia Studio.
2. If not already configured, click at the top-right corner of the screen. Select Settings and enter your Experience Service URL in the Default Experience Service URL field. Click Done.
3. Create a new project and select Mobile - Default as the template type.
4. In the New Project window, enter ScalingDigitalTwinExperiences201 in the Project Name field, and confirm that the correct Experience Service URL is being used.
5. Scroll down to RESOURCES in the left pane, and click +.
a. First, add QuadcopterDT1.pvz, and select the Allow the Experience access to CAD metadata checkbox. This retains the metadata attributes that are associated with the model in Creo Illustrate during the import process. Also, leave Run CAD Optimizer unchecked, as it will take away its underlying attributes. Click Add.
b. Then, add QuadcopterDT2.pvz so that both models are uploaded in Vuforia Studio.
c. Your resources should now contain the four files shown in the image below. The .metadata.json files in the list were created because the checkbox for Allow the Experience access to CAD metadata was selected when you added the files. The JSON files contain all the attributes of the models.
6. Drag and drop a Spatial Target widget onto the 3D canvas. Set the X Coordinate and Z Coordinate properties to 0.
7. Drag and drop a Model widget onto the canvas. Set the X Coordinate and Z Coordinate properties to 0 so that the model is in line with the Spatial Target. Set the Y Coordinate to 0.05 to move the model above the Spatial Target. This is important because a misaligned model can cause issues when viewing an AR experience.
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This Model widget will not have a model assigned to it, as it will be made configurable for multiple models.
8. Change the Studio ID property of the model to quadcopter. Even though you did not add a specific model, you can name it quadcopter because any model added to the experience is going to be a variation of a quadcopter.
Now that the Model widget has been added to the experience, you can add application parameters and bindings.