Creating a state machine
You can create a State Machine for a Class, Interface, Operation, Subsystem, Actor, Use Case, Model, Package or Atomic State.
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When you create a State Machine from a Class or Interface, Modeler also creates a State Diagram as a child of the new State Machine.
For Dynamic Modeling create a State Machine for a Class, Interface or Operation, for System Modes Modeling create a State Machine for a Subsystem.
To create a state machine for a class, interface, operation, subsystem, actor, use case or atomic state:
1. Right-click the Class, Interface, Operation, Subsystem, Actor, Use Case or Atomic State that is to own the State Machine, and select New > State Machine.
2. Type the name of the State Machine, and then press the Enter key.
To create a state machine for the model or a package:
1. Right-click the Model or Package that is to own the State Machine, and select New > UML > Behavior > State Machine.
2. Type the name of the State Machine, and then press the Enter key.