UML Modeling Techniques > Object interaction modeling > Object Animator > Reference > Dialogs > Selecting an icon for an object (Object Animator)
  
Selecting an icon for an object (Object Animator)
The Graphic Selector dialog box allows you to select a graphic to use for an object in the Animation Pane.
The graphic you select is stored in the database so that it is used for future Object Animator sessions.
Select the required graphic, and then click OK.