

static Appearance | Appearance_Create (double Ambient, double Diffuse, double Highlight, double Shininess, double Transparency, ColorRGB RGBColor, ColorRGB HighlightColor, double Reflection, String Name, String Label, String Description, String Keywords) |
Creates the Appearance properties | |
static LightSourceInstruction | LightSourceInstruction_Create ( /*cipOptional*/ String inName, /*cipOptional*/ LightType inType, /*cipOptional*/ ColorRGB inColor, /*cipOptional*/ Boolean inIsActive) |
Create a light source | |
static Texture | |
Creates the texture interface | |
static TexturePlacement | TexturePlacement_Create (TextureProjectionType TextureProjectionType, Transform3D LocalSys, double HorizontalOffset, double VerticalOffset, double Rotate, double HorizontalScale, double VerticalScale, double BumpHeight, double DecalIntensity, boolean HorizontalFlip, boolean VerticalFlip) |
Creates texture placement property |

Appearance_Create | ||
static Appearance | Appearance_Create |

TexturePlacement_Create | ||
static TexturePlacement | TexturePlacement_Create | (TextureProjectionType TextureProjectionType, Transform3D LocalSys, double HorizontalOffset, double VerticalOffset, double Rotate, double HorizontalScale, double VerticalScale, double BumpHeight, double DecalIntensity, boolean HorizontalFlip, boolean VerticalFlip) |

Texture_Create | ||
static Texture | Texture_Create |

LightSourceInstruction_Create | ||
static LightSourceInstruction | LightSourceInstruction_Create |
