Class pfcUDFAssemblyIntersection
Description
This class defines an assembly intersection.
User Guide References:
Method Summary
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| Creates an assembly intersection object, which is used to place a UDF programatically. |
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| The member identifier table that defines the location of the intersected part in the assembly that contains the UDF. |
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| An array of names for the new instances of parts created to represent the intersection geometry. |
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| The length of the pfcComponentPath that corresponds to the visibility level of the intersected part in the assembly. If VisibilityLevel == the number of entries in the pfcComponentPath sequence, the feature is visible in the part that it intersects. If VisibilityLevel is 0, the feature is visible at the level of the assembly containing the UDF. |
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Method Detail
| GetComponentPath | () |
void | SetComponentPath | |
The member identifier table that defines the location of the intersected part in the assembly that contains the UDF.
| GetVisibilityLevel | () |
void | SetVisibilityLevel | |
The length of the
pfcComponentPath that corresponds to the visibility level of the intersected part in the assembly. If VisibilityLevel == the number of entries in the
pfcComponentPath sequence, the feature is visible in the part that it intersects. If VisibilityLevel is 0, the feature is visible at the level of the assembly containing the UDF.
| GetInstanceNames | () |
void | SetInstanceNames | |
An array of names for the new instances of parts created to represent the intersection geometry.
Creates an assembly intersection object, which is used to place a UDF programatically.
User Guide References:
Parameters:
ComponentPath
The member identifier table that defines the location of the intersected part in the assembly that contains the UDF.
VisibilityLevel
The length of the
pfcComponentPath that corresponds to the visibility level of the intersected part in the assembly. If VisibilityLevel == the number of entries in the
pfcComponentPath sequence, the feature is visible in the part that it intersects. If VisibilityLevel is 0, the feature is visible at the level of the assembly containing the UDF.
Returns:
Instance of the AssemblyIntersection object.