Cabling > Glossary > Glossary for Cabling
  
Glossary for Cabling
Term
Definition
Harnesses
A harness is a cable part you create within the assembly context and has complete information of wires, cables, and cosmetic features in a cabling assembly. One assembly can contain several harnesses, and one harness can contain different cables, as connected or unconnected segments.
Bundles
A bundle is made up of one or more cables, wires, or other bundles that are represented as sheathed or wrapped. Bundles are created from spools that carry properties like min_bend_radius, color, and bundle_type (round or flat shape). You must add cables to a bundle after you have added them to the routing set and before you begin to route.
Channels
Channels are conduits for defining direction or for terminating cables to a conductive strip as a ground or as part of the live circuit. Channels are also the basis for modifying cable or network locations in cross sections.
Connectors
Connectors are parts that have parameters you can use to define the beginning and end of cables. You must designate a part as a connector, and define one or more coordinate systems to use as an entry port before you can route the wire or cable to it.
Custom components
Custom components are similar to spliced components except they do not use parameters. You can use custom components in place of cabling components that do not need a reference designator.
In line connectors
In line connectors are pairs of male-female connectors which break the cable into two physical cables but maintain signal continuity between them.
Locations
Locations are the user-defined points within the assembly that describe the path that cable routing should follow. Locations can be free-floating on one selected surface.
Network
A network is a string of locations without cables attached to them that define a path for autorouting. Networks are not cable specific; any number of cables or wires can share a network.
Network Paths
A network path is a portion of the network with a name, defined between two locations, and passes through a series of locations in an network. This path can be assigned to a specific cable using the use_path config option.
Splice components
The splice components are components added somewhere along the length of a cable. The cable name and length from connector to connector is not affected after the splice component is installed.
Through Splice
Added along the length of the cable and will not split the cable.
Butt Splice
Splits the cable into two parts
Spools
A spool is similar to an actual spool from which you roll off an amount of cable or wire, as needed. Spools are collections of parameters like color, gauge, and so on that you reference when you create individual wires and cables. When you edit the spool, the edits are passed to the wires or cables that were created from it.
Wire spools
Contains the basic descriptive parameters such as color, thickness, and so on for one conductor or import them.
Cable End Location
The location where the cable bundle is on one side and the individual conductors are on the other side.
Net Connector Entry Port
When the shields are daisy chained, the connector entry port that can be found by tracing through connected shield ports.
Cable spools
Describes the cable sheath and certain number of conductors. You must create spools in the cabling assembly or import them from a logical reference before you route the wire or cable. Spool files are saved with the .spl extension.