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Appears when you create a Cartesian coordinate system. This icon also represents the world coordinate system. When you change the view, the orientation of the icon changes but its scale remains unchanged.
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Appears when you create a cylindrical coordinate system. When you change the view, the orientation of the icon changes but its scale remains unchanged.
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Appears when you create a spherical coordinate system. When you change the view, the orientation of the icon changes but its scale remains unchanged.
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Appears when you create an end or a perimeter weld between the components in an assembly. When you change the view, the orientation of the icon changes but its scale remains unchanged.
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Appears when you create a spot weld between entities. The size of the rings in the icon depends on the spot weld diameter. When you change the view, the size of the icon changes but its orientation remains unchanged.
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Appears when you create a free or an adiabatic interface between the components or surfaces in a model. When you change the view, the orientation of the icon changes but its scale remains unchanged.
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Appears when you create a bonded interface between the components or surfaces in a model. When you change the view, the orientation of the icon changes but its scale remains unchanged.
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Appears when you create a contact interface between the components or surfaces in a model. When you change the view, the orientation of the icon changes but its scale remains unchanged.
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Appears when you define a gap between two points in a model. When you change the view, the orientation of the icon changes but its scale remains unchanged.
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Appears when you define a gap between a point and an edge or a point and a surface in the model. The dot represents the foot of a perpendicular dropped from a point on the edge or surface. When you change the view, the orientation of the icon changes but its scale remains unchanged.
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Appears when you define a gap between two surfaces in a model. When you change the view, the orientation of the icon changes but its scale remains unchanged.
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Appears in native and FEM modes when you create a rigid or a weighted link between components in an assembly. When you change the view, the orientation of the icon changes but its scale remains unchanged.
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Default Icon 2D Icon 3D Icon |
Appears at each location where you apply a cyclic symmetry constraint. In 3D, small torii are oriented along the geometrical references. When you change the view, both the orientation and the scale of the icon remain unchanged.
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Appears when you assign a material to a component or volume. When you change the view, both the orientation and the size of the icon remain unchanged.
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Appears when you review the material orientation of a surface, shell, or a part. When you change the view, the orientation of the icon changes but its scale remains unchanged.
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Appears near a selected geometrical reference (surface or edge) when you create a mesh or an AutoGEM control. When you change the view, both the orientation and the scale of the icon remain unchanged.
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2D Icon 3D Icon |
Represents a mass concentrated at a point. Mass is represented by a small sphere in 3D.
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Represents a spring between two points. When you change the view, the orientation of the icon changes but its scale remains unchanged. The spring orientation is indicated by arrow vectors at one end of the icon in Advance spring. The Y vector points in the spring’s y-direction and the other vector points in the spring’s z-direction.
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Appears as a coil extending from a point to the ground. Represents a spring connected to ground. When you change the view, both the orientation and the scale of the icon remain unchanged.
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Appears in native mode when you define a crack idealization using a reference curve in 2D mode or a quilt surface in 3D mode. It is zoom sensitive but the orientation of the icon remains unchanged even when you change the view.
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Icon
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Appears in native and FEM modes when you define a contact between two curves in a 2D model or between two surfaces in a 3D model. When you change the view, both the orientation and the scale of the icon remain unchanged.
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Icon
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Description
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Default Icon 2D Icon 3D Icon |
Appears at each location at which you apply a constraint. When you change the view, both the orientation and the scale of the icon remain unchanged.
• the default icon shows the degrees of freedom that you have constrained. Two rows of boxes appear at the base of the triangle. Each box represents a degree of freedom.
• top row—displacement degrees of freedom
• bottom row—rotational degrees of freedom
Boxes corresponding to degrees of freedom that you have constrained or for which you prescribed a displacement are filled. Boxes corresponding to degrees of freedom that you have designated as free are empty.
For example, the default icon shown above indicates that the displacement along the x- and y-axes is constrained and the rotation about the z-axis is constrained. In 3D tetrahedrons and cones are used to represent the translation and rotation displacements. If tetrahedrons are displayed in the x-direction then the x-translations are fixed. If cones are displayed in the z-direction then rotation about the z-axis is fixed.
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Default Icon 2D Icon 3D Icon |
Appears at each location at which you apply a mirror symmetry constraint. In 3D, small torii are oriented along the geometrical references. When you change the view, both the orientation and the scale of the icon remain unchanged.
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Icon
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Default Icon 2D Icon 3D Icon |
Appears on each surface at which you apply a planar constraint. When you change the view, both the orientation and the scale of the icon remain unchanged.
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Default Icon 2D Icon 3D Icon |
Appears on each surface at which you apply a pin constraint. When you change the view, both the orientation and the scale of the icon remain unchanged.
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Description
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Default Icon 2D Icon 3D Icon |
Appears on each surface at which you apply a ball constraint. When you change the view, both the orientation and the scale of the icon remain unchanged.
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Icon
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2D Icon 3D Icon |
Appears on an entity with a force load. In 2D zero-magnitude load is represented as a dot but in 3D it is represented as a small sphere. When you change the view, the orientation of the icon changes but its scale remains unchanged.
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Icons
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Description
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2D Icon 3D Icon |
Appears on an entity with a moment load. When you change the view, the orientation of the icon changes but its scale remains unchanged.
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2D Icon 3D Icon |
Appears on an entity to which you apply a force or a moment load, associate the load to entities, and specify Total Load At Point as the distribution method. The icon appears as an arrow pointing in the direction of the force vector. When you change the view, both the orientation and the scale of the icon remain unchanged. Total Load At Point distributions are only available in native mode.
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2D Icon 3D Icon |
Appears when you apply a gravity load to your model. When you change the view, the orientation of the vector changes but its scale remains unchanged. In Structure, this icon is placed at the WCS origin.
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2D Icon 3D Icon |
Appears when you apply a centrifugal velocity load to your model. When you change the view, the orientation of the icon changes but its scale remains unchanged.
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2D Icon 3D Icon |
Appears when you apply a centrifugal acceleration load to your model. When you change the view, the orientation of the icon changes but its scale remains unchanged.
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Default Icon |
Appears only in native mode when you apply a MEC/T temperature load to your model. When you change the view, both the orientation and the scale of the icon remain unchanged. In Structure, this icon is placed at the WCS origin.
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Icon
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Description
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Default Icon |
Appears only in native mode when you apply a MEC/T history temperature load to your model. When you change the view, both the orientation and the scale of the icon remain unchanged. In Structure, this icon is placed at the WCS origin.
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Icon
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Description
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2D Icon 3D Icon |
Appears distributed across an entity with structural temperature load. The 3D icon appears as a small bar with a potentially varying length.
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2D Icon 3D Icon |
Appears as an arrow normal to the affected shells, faces, surfaces, or edges when you have applied a pressure load.
In 2D, the zero-magnitude load appears as a dot, where as in 3D it appears as a small sphere. When you change the view, the orientation of the icon changes but its scale remains unchanged.
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2D Icon 3D Icon |
Appears only in structure native mode when you apply a bolt preload to your model. When you change the view, the orientation of the icon changes but its scale remains unchanged.
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Appears through the holes of the screw shaft when you have created a screw fastener in an assembly model. When you change the view, the scale and the orientation of the icon change.
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Appears through the holes of the bolt shaft when you have created a bolt fastener in an assembly model. When you change the view, the scale and the orientation of the icon change.
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Appears when you have created a measure. When you change the view, both the orientation and the scale of the icon remain unchanged.
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Icon
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Description
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Default Icon 2D Icon 3D Icon |
Appears on an entity with a prescribed temperature. The 3D icon appears as a small bar with a potentially varying length. When you change the view, both the orientation and the scale of the icon remain unchanged.
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Icon
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Description
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Default Icon 2D Icon 3D Icon |
Appears on an entity with a convection condition. The 3D icon appears as a short cone with an apex on the geometrical reference. When you change the view, both the orientation and the scale of the icon remain unchanged.
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Icon
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Description
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Default Icon 2D Icon 3D Icon |
Appears on an entity with a heat load. The 3D icon appears as a short cylinder oriented normally to the geometrical reference. When you change the view, the orientation of the icon or scale remains unchanged.
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