About the Warp User Interface
The Warp tab consists of commands, tabs, and shortcut menus. Click > to open the Warp tab.
Commands
• Warp
◦ Opposite—Sets the U-direction, and automatically sets the opposite point.
▪ Moves a corner toward the opposite corner along an edge when you drag an arrow that points along an edge.
▪ Moves a corner toward the opposite corner in reference to the geometry center when you drag an arrow that points along a face. The two neighboring corners follow symmetrically.
◦ Center (Alt + Shift)—Sets the U-direction, and the center point.
▪ Moves a corner and the opposite corner along an edge symmetrically in reference to the edge center when you drag an arrow that points along an edge.
▪ Moves all four corners symmetrically in reference to the geometry center when you drag an arrow that points along a face.
◦ Free (Alt)—Sets both the U-direction and V-direction. Moves only the selected corner independent of the other corners.
Tabs
• References
◦ Geometry collector—Displays the bodies or the group of curves, quilts, or facet geometry to warp.
◦ Hide Original check box—Hides the geometry of the original entity in the warp.
◦ Copy Original check box—Copies the original entity in the warp after you have completed it.
◦ Facet Preview check box—Displays a preview of the warped geometry within the feature. Facet Preview is unavailable if the selection consists only of facet geometry, curves, or both.
▪ Facet Preview slider—Increases or decreases the preview quality.
▪ Facet Preview box—Specifies a preview quality value from 0 to 100.
◦ Direction collector—Displays the coordinate system or reference plane selected for the warp.
• List
◦ Warp list—Lists each warp procedure within the current Warp feature.
▪ —Moves the insertion arrow to the beginning of the list.
▪ —Moves the insertion point back by one item.
▪ —Moves the insertion point forward by one item.
▪ —Moves the insertion arrow to the end of the list.
▪ —Deletes the selected warp procedure from the list.
• Use the Options
Contains the edge, weight, and corner options.
◦ Edge—Point to a marquee edge center and drag a perpendicular arrow.
▪ From and To box—Sets reference edges for the warp.
▪ Constraint list—Sets the method to create the warp. The options are center and opposite.
▪ parameter box—Sets a value for the warp.
◦ Weight—Point to a marquee edge center and drag a parallel arrow.
▪ Handle list—Sets the active handle for the warp.
▪ Value box—Sets a value for center of gravity.
◦ Corner—Point to a marquee corner and drag an arrow.
▪ From and To box—Sets reference corners for the warp.
▪ Constraint list—Sets the method to create the warp. The options are center, opposite, and free.
▪ U and V box—Sets a value for the U-direction and V-direction.
• Properties
◦ Name box—Sets a name for a Warp feature.
◦ —Displays detailed component information in a browser.
Shortcut Menus
Right-click the graphics window to access shortcut menu commands.
• Geometry Collector—Activates the Geometry collector.
• Direction Collector—Activates the Direction collector.
• Deactivate Collector—Dectivates the selected collector.
• Clear—Removes data from the selected collector.
• Use Boundary Tangents—Maintains tighter tangency control at boundaries.
• Transform—Activates the Transform warp type.
• Warp—Activates the Warp warp type.
• Spine—Activates the Spine warp type.
• Stretch—Activates the Stretch warp type.
• Bend—Activates the Bend warp type.
• Twist—Activates the Twist warp type.
• Sculpt—Activates the Sculpt warp type.