Contact Between Bodies
Use contact to connect bodies in a model. Define a contact between an undesignated body and the starting geometry or between two undesignated bodies. The bodies are connected with bonded interface and always remain touching each other during analysis. The applied loads and constraints transfer between the connected bodies. All contacts defined in a study are considered when generating the final design.
To Create a Contact
1. Click
Contact. The
Contact Definition dialog box opens.
2. [Optional] Specify a name for the contact in the Name box.
3. Select the first body from the Model Tree or the graphic window. The body appears in the body collector in the dialog box.
4. Repeat step 3 to select the second body.
5. Click OK.
The selected bodies are connected with a bonded interface and a Contacts node is created in the Generative Tree. Expand > nodes to view all interfaces defined for the model.
To Modify a Contact
In the Generative Tree, select the contact that you want to modify, and on the mini toolbar click
Edit Definition. The
Contact Definition dialog box opens. You can change the connected bodies.
To Delete a Contact
Right-click a contact from the Generative Tree, and click
Delete.
To Rename a Contact
Right-click a contact in the Generative Tree, and click Rename.