About the Visual Field Feature
Use the Visual Field feature to view the visual field that is available in the context of specific geometry. A Visual Field feature can contain direct views, like a driver looking out the front and side windows, reflection views, like a driver looking at a side mirror, or a combination of both. For direct views, the feature can consider items that might obstruct part of the view, like the steering wheel.
See an example of the feature in a video:
See how to work with the new feature in a video:
The visual field is represented by cone-shaped quilts.
For a direct view, the vertex of the cone is defined by the eye location. The contour of the cone is defined by the outline of the object that a person looks at or through, like a window. The contour is projected onto an imaginary sphere, and the cone ends where the projected contour meets the sphere. Objects that obstruct the visual field are also projected onto the sphere, and the areas of obstruction are excluded from the cone. The distance that you define between the eye and the sphere determines the length of the cone.
For a reflection view, the eye point is the theoretical vertex of the cone, yet the cone starts at the mirror. The contour of the mirror is projected onto an imaginary sphere, and the cone ends where the projected contour meets the sphere. The distance that you define between the eye and the sphere determines the length of the cone.
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