About This Guide
This guide covers the following information:
• Part 1: Getting Started — Introduces the AOM and describes supported program and script languages.
• Part 2: Using the AOM — Describes configuration and customizations necessary to implement custom applications and how to use Java, JavaScript, JScript, VBScript, COM, and C++ to access the AOM.
• Part 3: Programming and scripting techniques — Provides descriptions and examples of using Arbortext Editor and the AOM to perform basic document operations and to work with events.
• Part 4: Interfaces — Details the W3C and Arbortext interfaces (and their attributes, enumerations, and methods) supported by the AOM and the Arbortext Publishing Engine.