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About This Guide
This guide covers the following information:
Part 1: Getting Started — Introduces the AOM and describes supported program and script languages.
Part 2: Using the AOM — Describes configuration and customizations necessary to implement custom applications and how to use Java, JavaScript, JScript, VBScript, COM, and C++ to access the AOM.
Part 3: Programming and scripting techniques — Provides descriptions and examples of using Arbortext Editor and the AOM to perform basic document operations and to work with events.
Part 4: Interfaces — Details the W3C and Arbortext interfaces (and their attributes, enumerations, and methods) supported by the AOM and the Arbortext Publishing Engine.