Create and modify 3D models > Create 2D geometry > Create a Slot
  
Create a Slot
You can create a slot using the Slot command. The 2D CoPilot shows visual feedback when you create a slot.
* 
When you create a slot, you can select two points in the viewport or on a workplane to set the line which joins the two points as a mirror. For more information, see Set a mirror for 2D geometrical elements.
For information about highlighting intersecting elements, see Draw a line or an arc.
To create a slot,
1. Click Modeling and then, in the Draw group, click the arrow next to Rectangle.
2. Click Slot.
3. Click somewhere in the viewport to specify the first center of the slot, and move the cursor. The 2D CoPilot visual feedback shows a line connecting the first point and the cursor. The cursor snaps to other 2D elements in the viewport.
* 
Depending on the 2D CoPilot settings, the visual feedback shows the Cartesian coordinates, polar coordinates, or the cursor text as you move the cursor in the viewport. To change the feedback,
Click on the status bar to display Cartesian Coordinates. You can:
1. Press TAB, type the Cartesian u coordinate, and press ENTER to set the u coordinate.
2. Type the Cartesian v coordinate and press ENTER to specify the second center of the slot.
Click on the status bar to display Polar Coordinates. You can:
1. Press TAB, type the distance (between the two centers of the slot), and press ENTER.
2. Type the angle and press ENTER to specify the second center of the slot.
Change the display settings in 2D CoPilot settings.
* 
You can also type the coordinates and press ENTER to specify the first center of the slot.
After specifying the first center of the slot, you can use standard features such as Measure Relative to draw a line (connecting the first and second center) relative to 2D geometry elements in the viewport.
4. Click another point in the viewport to specify the second center of the slot, and move the cursor. The 2D CoPilot visual feedback shows a slot of variable width. The cursor snaps to other 2D elements in the viewport.
* 
You can also type the coordinates and press ENTER to specify the second center of the slot, or
You can type the length of the line to specify the second center.
5. Click a point, or type the width of the slot and press ENTER to create the slot.
* 
You can use the Linear Bisector or the Angular Bisector command (on-the-fly) when you create a slot; for example, to find the midpoint of a side of a slot.
To use a linear bisector:
Press X or,
Right-click and choose Linear Bisector on the context menu or,
Press SPACEBAR or the assigned key and click on the Option Mini Toolbar (OMT).
To use an angular bisector:
Press Y or,
Right-click and choose Angular Bisector on the context menu or,
Press SPACEBAR or the assigned key and click on the OMT.
* 
You can use the Line Between 2 Points command (on-the-fly) to create a temporary line and then use the midpoint of this line as a reference to create slots.
To create a temporary reference line between two points:
a. Press M, or right-click in the viewport and choose Line Between 2 Points on the context menu.
Alternatively, press SPACEBAR or the assigned key and click on the OMT.
b. Select any two points on the viewport. For example, you can select two opposite vertices of a rectangle. See Example: Drawing a rectangle using a line between two points as a reference.
6. Click to complete the operation.