Release Notes > Release Notes for Vuforia Studio 9.16.0 > Fixed Issues in 9.16.0
  
Fixed Issues in 9.16.0
The following issues have been resolved.
Vuforia Studio
ThingWorx Service Replies Not Updated
An issue was resolved where ThingWorx service replies displayed old data during runtime instead of the most recent.
Text Box Missing for Filter Body on Add Data Filter Window
An issue was resolved where the text box was missing for the Filter Body field on the Add Data Filter window.
Canvas Showing Both 2D and 3D Elements
An issue was resolved where the canvas was showing both 2D and 3D elements at the same time.
Area Target Location Unexpectedly Shift When Two Views in Experience Contain Large Area Targets
Area Target coordinates unexpectedly shift when two views in an experience contain large-sized Area Targets.
Wayfinder Widget Generating Error Log Entries
An issue was resolved where error log entries were being generated by the Wayfinder widget.
Opening Preview Results in Blank White Page
An issue was resolved where clicking Preview resulted in a blank white page.
Guide View Not Updated When Model Resource is Replaced with Different Resource
An issue was resolved where the Model Target Editor showed the Guide View for an old model even after it had been replaced with a new one.
Vuforia Studio Shows Incorrect Estimated Generation Time
An issue was resolved where when Advanced Model Target generation started, the incorrect estimated generation time was shown.
Unable to Import PVZ File named “a.pvz”
An issue was resolved where you were unable to import a file named a.pvz.
Vuforia View
Public Experiences Not Showing ThingWorx Data
An issue was resolved where public experiences were not displaying ThingWorx data.
Target Acquisition Effect Not Working for Advanced Model Targets
An issue was resolved where the target acquisition effect would not play with Advanced Model Targets.
Experience Service
Cannot Publish Project That Contains Image Target with Multi-byte Characters
An issue was resolved where users were unable to publish projects that contain an Image Target with multi-byte characters.