Creating an asset in a model (Asset Library integration)
3. If you are not using an existing Package as an Asset:
a. In Modeler, Right-click the Model or Package that is to own the Asset, and select > .
b. Type the name of the Asset, and then press the Enter key.
4. Right-click the Package you created, and select > .
5. From the Asset you have created, create the child items that define that Asset.
For the child items to be published they must be set as Public in the General tab of their Property Pages. Private items are not published, allowing you to control youand r 'Black/Gray-Box' boundary.
After creating and defining an Asset in Modeler, you can publish it to the Asset Library. For more information, see the related links below.