User's Guide > Assembly: Top-down Design > Skeleton Model Functions
Skeleton Model Functions
 
Functions Introduced:
Create skeleton models using function ProAsmSkeletonMdlnameCreate(). This function creates a new skeleton model with the specified name, adds it to the specified assembly, and initializes the model handle. The input arguments are assembly handle, the skeleton model name, and the handle to the part or skeleton used as a template. If the template handle is NULL, an empty skeleton model is created.
By default, the absolute accuracy template is used to create a new model. After you create a new model using the initial value of absolute accuracy, the baseline of the outline is used to determine whether the absolute accuracy is still valid. The outline of the model is calculated after the creation of the first feature of the model or placing the first component in an assembly model. Refer to the help for more information on Model Accuracy.
ProAsmSkeletonAdd() adds an existing skeleton model to the specified assembly. The input arguments are a handle for the assembly to which the skeleton model will be added, and a handle to the skeleton model.
ProAsmSkeletonGet() returns a skeleton model of the specified assembly that is currently in memory, then initializes the model handle. The input argument is a handle to the specified assembly.
ProAsmSkeletonDelete() deletes a skeleton model component from the specified assembly. The input argument is a handle to the specified assembly.
ProMdlIsSkeleton() determines if the specified model is a skeleton model. The input argument is a handle to the model to be checked.
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