Function ProGraphicsCircleDraw
Description
Draws a circle on the screen.
NOTE:
These points are in the coordinate system of the current object. For example, if the current object is a part, the points must be in the part's coordinate system. If the current object is an assembly, the points must be in the assembly's coordinate system.
Replacement in Object TOOLKIT:
Synopsis
#include <ProGraphic.h>
void
ProGraphicsCircleDraw
(
ProPoint3d center
/* (In)
The center
*/
double radius
/* (In)
The radius
*/
)
Returns
None
Sample Code References
User Guide References
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