User's guide > Assemblies and Components > Exploded Assemblies > Manipulating Exploded States
Manipulating Exploded States
Methods Introduced:
The method wfcAssembly.WAssembly.CreateExplodedState creates a new exploded state based on the values of the following input arguments:
name—Specifies the name of the exploded state. This argument cannot be NULL.
AnimMoveInstructions—Specifies an array of ExplodedAnimationMoveInstruction objects.
Use the method wfcAssembly.WAssembly.DeleteExplodedState to delete a specified exploded state.
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