Manipulating Exploded States
Methods Introduced:
The method
wfcAssembly.WAssembly.CreateExplodedState creates a new exploded state based on the values of the following input arguments:
• name—Specifies the name of the exploded state. This argument cannot be NULL.
• AnimMoveInstructions—Specifies an array of ExplodedAnimationMoveInstruction objects.
Use the method
wfcAssembly.WAssembly.DeleteExplodedState to delete a specified exploded state.