Design Animation > Design Animation > Creating an Animation > Running an Animation
Running an Animation
1. Once all movement has been defined, click . The animation is generated.
2. If the animation does not run as expected:
Make sure that your mechanism is not overconstrained. For example, check that a servo motor and a key frame sequence do not occupy conflicting positions.
Click to increase the number of time steps.
3. Click Playback to open the Playbacks dialog box and save the result set, run a different saved set, check for interference or set the movie schedule.
4. Click Playback on the Animation bar above the timeline to rerun the animation and change the speed or direction, to save or rename the playback file, or to create a new animation.
5. Click View @ Time to define and display model orientations and magnifications.
6. Click Animation Interpolation to choose an interpolation method.
7. Click Style @ Time to define the component display.
8. Click Playback again to rerun the animation and view results.
9. Click Playback > Export to export the animation as an .fra file and save it with the model's .asm file, or click on the Animation bar to open the Capture dialog box and save your results as an .mpeg, .avi, .jpeg, .tiff, .bmp, or .pba file.