Rendering > Render Studio > About Scene Information
  
About Scene Information
On the Render Studio tab, click Real-Time > Scene information to open an Information window containing the real-time rendering information.
FPS—Number of frames sent via TraverseFlush. The time taken for every successful TraverseFlush callback is averaged across the last ten frames to calculate the frames per second.
Time—Time it takes for the renderer to process the current image. It is reset when the renderer restarts for any reason such as when the camera is moved or real-time settings are changed.
Samples—More samples result in better quality and accurate reflections and shadows. The image gets more realistic as samples approach infinity.
Triangles—Number of triangles active in the current rendering.
Resolution—Resolution of the current image.
FOV—Field of view of the current camera.
Unit—Measurement unit of the scene.