Assembly Design > Top Down Design > Data Sharing > Merge and Inheritance Features > Inheritance Features > To Define Varied Annotations for a 3D Note
  
To Define Varied Annotations for a 3D Note
1. Retrieve an assembly, select a part in it, right-click, and choose Activate.
2. Select a second part in the assembly as the reference model from which geometry will be copied and click Get Data > Merge/Inheritance. The Merge/Inheritance tab opens with the reference model selected by default. You can select a different part as the reference model from the Model Tree or in the graphics window.
3. Click to toggle between Merge mode (default) and Inheritance mode.
4. Click Options.
5. Click Varied Items. The Varied Items dialog box and a separate window showing the inheritance model open.
6. Click the 3D Note tab.
7. Select or clear the Copy All check box to copy all or individual 3D note Annotation Elements.
8. Select an inherited 3D note. The visibility status of the selected 3D note appears in the Varied Items dialog box.
9. Change the visibility status of the 3D note in the New Visibility text box.
10. To display the Varied Props column, perform the following actions:
a. Click . The Varied 3D Note Table Column Setup dialog box opens.
b. Under Not Displayed, select Varied Props, and then click . Varied Props moves to the Displayed section.
c. Click OK. The Varied 3D Note Table Column Setup dialog box closes.
11. Under Varied Props, perform one of the following actions:
Select the check box to maintain the changed property during the next inheritance feature update.
Clear the check box to override the property change and return to the original property value.
12. Click OK.