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CATCH specifies the type of geometry to be "caught" by the cursor.
+--------------<---------------+
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--->(:CATCH)--+--(:ALL)-------------------->-+---->
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+--(:VERTEX)----------------->-+
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+--(:INTERS)----------------->-+
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+--(:GRID)------------------->-+
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+--(:EDGE)------------------->-+
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+--(:FACE)------------------->-+
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+--(:CURR_WP)---------------->-+
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+--(:CENTER)----------------->-+
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+--(:WORKPLANE)-------------->-+
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+--(:CURR_ONLY)-------------->-+
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+--(:ALL_WP)----------------->-+
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+--(:PARTS)------------------>-+
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+--(:PROJECT)---------------->-+
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+--(:RANGE)------------------>-+
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+--(:NEXT_CATCH_ONLY)-------->-+
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+--(:PERMANENT_SETTINGS_2D)-->-+
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+--(:PERMANENT_SETTINGS_3D)-->-+
The grid will only be displayed, and caught to, when the grid points or lines are not too close together, in terms of pixels. This means that there will be occasions where you expect to see the grid, but will not. For example:
CATCH :EDGES
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