SAVE_SD
saves specified 3D data.
--->(SAVE_SD)--+ | +--------------+ | | +---------------------------+ | v | +-+------------------+-|select|-+--(:SELECT)-----+ | ^ | +-->(:OVERWRITE)-->+ +--(:CHANGE_INSTANCE_FILE)---> (1) ------+ | | | | +-->(:RENAME)----->+ +--(:CHANGE_CONTENTS_FILE)---> (1) ------+ | | +--(:TOP_LEVEL_INSTANCE_FILES)--+--(:YES)-+ | | | | +--(:NO)--+ | | +-----------------------------------------+ (1)---+-> <number> ->+--- | ^ +-> |select| ->+
LOAD_SD
).
When using this action in a macro, it is recommended to save into an empty directory. OneSpace Designer saves the selected objects by assigning filenames based on the objects name.
This action saves top-level instance files. This is needed to save the names and positions of objects below the part and workplane libraries. The writing of these files can be enabled or disabled. The default is enabled and can be switched off by the toggle button. The default can be permanently changed in the environment file by calling the SD_FILING_TOP_LEVEL_INSTANCE_FILES action.
SAVE_SD :RENAME [specify data to save] COMPLETE