![]() |
![]() |
![]() |
CLASH_3D provides a way to identify interference of a part with another part. The result can be seen graphically.
+-------------------------------<------------------------------------+
| |
| +------------------<-----------------------+ |
| | | |
-->-(CLASH_3D)-+-(:ALL_IN_PA_LIST)-----+-(:PA_LIST)--|select parts/assemblies|----+-+->
| | | |
| +-(:CLASH_VIEW)----------------------------+ |
| | | |
| +-(:KEEP_RESULTS)------+--(:YES)--+--------+ |
| | | |
| +--(:NO)---+ |
| |
| +-------------------<----------------------+ |
| | | |
+-(:PA_LIST_VS_PA_LIST)-+-(:FIRST_LIST)--|select parts/assemblies|-+-+
| |
+-(:SECOND_LIST)-|select parts/assemblies|-+
| |
+-(:CLASH_RESULT)--+--(:ALL)-----------+---+
| | | |
| +--(:CLASHING_ONLY)-+ |
| | | |
| +--(:TOUCHING_ONLY)-+ |
| |
+-(:CLASH_VIEW)----------------------------+
| |
+-(:KEEP_RESULTS)------+--(:YES)--+--------+
| |
+--(:NO)---+
CLASH_3D [select part p1] [select part p2] VIEW
![]() |
![]() |
![]() |