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CoCreate OneSpace Designer - Commands Reference Manual


MOVE terminate action

MOVE modifies a part by repositioning one or more of its faces, bosses, or pockets, and then recalculating the intersections with the other faces of the part.

Syntax


                    +-----------------------<---------------------+
                    |                                             |
---->(MOVE)---------+------->--------+                            ^
                    |                |                            |
                    +----(:FACES)----+---------|faces|------>-----+---->
                    |                                             |
                    +----(:BOSS_POCKET)--------|faces|------>-----+
                    |                                             |
                    +----(:KEEP_BLEND)---------|faces|------>-----+
                    |                                             |
                    +----(:BLEND_AUTO)--->---+---(:YES)-->--+-->--+
                    |                        |              |     |
                    |                        +----(:NO)-->--+     |
                    |                                             |
                    +----(:KEEP_TANGENT)--->-+---(:YES)-->--+-->--+
                    |                        |              |     |
                    |                        +----(:NO)-->--+     |
                    |                                             |
                    |                    +------<-----+           |
                    |                    |            |           |
                    +----(:FIX_EDGES)----+---|edge|---+----->-----+
                    |                                             |
                    |                      +------<-----+         |
                    |                      |            |         |
                    +----(:UNFIX_EDGES)----+---|edge|---+---->----+
                    |                                             |
                    |                      +------<-----+         |
                    |                      |            |         |
                    +----(:UNFIX_FACES)----+---|face|---+---->----+
                    |                                             |
                    +----(:TRANSFORMATION)---|POSITION_PA_SA|-->--+
                    |                                             |
                    +----(:CHECK)----------------->---------------+
                    |                                             |
                    +----(:NOCHECK)--------------->---------------+
                    |                                             |
                    +----(:PREVIEW)----------------->-------------+
                    |                                             |
                    +----(:DO_IT)----------------->---------------+
                    |                                             |
                    +----(:TO_PART)--------|part|-----------------+
                    |                                             |
                    +----(:EXTEND_BOSS)--->-+---(:YES)--->--+-->--+
                    |                       |               |     |
                    |                       +---(:NO)---->--+     ^
                    |                                             |
                    +----(:KEEP_BOSS)----->-+---(:YES)--->--+-->--+
                                            |               |
                                            +---(:NO)---->--+

Options

The following options are available to define the move operation:

When to use

Use this command to move bosses, pockets, or faces. Distance and angle labels may be used to define the transformation.

Example

See also

POSITION_PA_SA subaction TAPER terminate action CHANGE_HOLE terminate action BODY_CHECK terminate action MODIFY_BLENDS terminate action DELETE_BLEND terminate action MODIFY_3D_DEFAULT interrupt action LOCALOP_DIMENSION_SA subaction
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