To Manage Servo Motors
1. Click Manage Servo Motors. The Servo Motors dialog box opens. The servo motor and its status are now listed. If the servo motor is correctly defined, its status is Available. If one or more of the entities associated with the servo motor is suppressed, its status is Suppressed. If one or more of the entities associated with the servo motor has been changed or deleted, its status is Incomplete.
2. Select the servo motor from the list and select an option: The servo motor appears on the animation timeline.
3. Click New to create a servo motor. The Servo Motor Definition dialog box opens. After you create a servo motor, make sure to include it in your animation.
4. Click Edit to edit the selected servo motor. The Servo Motor Definition dialog box opens.
5. Click Remove to delete the selected servo motor.
6. Click Copy to make a copy of the selected servo motor. The default name of the new servo motor is copyofname, where name is the name of the copied servo motor.
7. Click Include to include a copy of the selected servo motor in the animation. The instance is placed in the timeline for the entire duration of the animation. If you created servo motors in Mechanism Design, you can include them in the animation. Each inclusion of a servo motor bears an n extension, where n is the next available number for the servo motor.
* 
You cannot copy an incomplete servo motor.
If a copied servo motor is used at the same time as the servo motor it was copied from, and the difference between the two is not significant, the motors may conflict, causing the model to freeze when the animation is run.
Was this helpful?