To Set the Perspective View
1. Click View > Saved Orientations > Reorient. The View dialog box opens.
2. Click the Perspective sub-tab.
3. Modify the following optional settings. For example, you can manipulate the eye distance and the focal length to adjust the amount of perspective and the viewing angle for the model.
Focal Length
Maintain Field of View
Eye Distance
Image Zoom
4. Under Depth of Field, click the Enable Depth of Field check box to modify the depth of a field by adjusting the Focus and Blur sliders. The Focus slider allows you to adjust distance between the eye point and the point at which the scene is in focus. The Blur slider allows you to determine how quickly the scene is blurred outside the focal plane.
* 
The Depth of Field command is available only in the Render Studio application. Click Applications > Render Studio to open the Render Studio tab and repeat steps 1–2.
5. Click OK to save the perspective settings, or click Reset to change the perspective settings and values to default.
* 
You can set the configuration option perspective_zoom to eye_distance or image_zoom. When set to eye_distance, zooming results in observer moving toward or away from the model, whereas the image_zoom option allows you to zoom the image generated at current focal length.
To Set the Perspective Types
Set show_persp_type_om configuration option to yes to enable the following perspective types under the Type drop down.
Walk Through—This viewing type allows you to move the model incrementally by using the controls on the Perspective sub-tab or using the mouse controls. You can move the model as follows:
Move forward or backward, toward or away from the model.
Spin around so that the model is in a different direction (up or down, or to the left or right).
Fly Through—This viewing type allows you to move the model in continuous motion. You can use the options available on the Perspective sub-tab in addition to the mouse controls. The orientation and position of the model is controlled with flight simulator-like interactions.
From To—This viewing type allows you to move the model along the specified path. The viewing path along the model is defined by two datum points or vertices. From To defines the path from one point to the other along the model.
Follow Path—This viewing type allows you to move the model along the specified path. The viewing path is defined by an axis, edge, curve, or silhouette.
Was this helpful?