Including Properties in the Copy Geometry Feature
The sections below describe including parameters when you define the copy geometry feature, and how they update when you redefine the feature.
Defining Copy Geometry Features
When you create the copy geometry feature, all properties of the copied entities are copied and updated by default. However, you can choose which properties to copy and to update when the original properties change. Including a property type in the copied geometry feature means that the geometry created in the target model will have the same property as the geometry copied from the source model. These properties are either locked in the target model and cannot be changed, or changes made locally are overridden on regeneration to follow the source model.
• Appearance—Copies the appearance assigned to the source geometry to the target geometry. When you clear the checkbox, no appearances are copied.
• Parameters—Copies the parameters of the source entities to the target entities. The parameters are locked in the target entities. The body properties Materials and body state, Construction yes/no are set separately.
• Names—Copies the names of the source entities to the target entities. When there is a conflict, the name is regenerated based on numbering. When the checkbox is cleared, names are not copied and generic names are provided.
• Layers—Locates the copied entities under the corresponding layers in the target model when layers with the same name exist in the target.
• Materials—Sets the material in the target body to the material in the source and this property is locked. When you change the material of the source part it is not updated in the target body.
◦ When no material with the same name exists in the target part, the material is copied to the target part.
◦ When a material with the same name exists in the target part and has the same properties, the material in the target part is assigned to the copied bodies.
◦ When a material with the same name exists in the target part but has different properties, the existing material in the target part is assigned to the copied bodies and a warning message appears.
• Construction yes/no—When the Construction yes/no checkbox is selected, the new copied body is in the same state as the reference body, either construction or solid. When the Construction yes/no checkbox is cleared, all bodies are created in the target model as solid bodies including construction bodies.
Redefining Copy Geometry Features
When you redefine a copy geometry feature and clear a property’s checkbox, copied properties are not removed. From this point on, the properties will no longer update when you update the property in the source model. The properties are no longer locked in the target model and you can now edit them.
The list below contains a few examples
• Materials
When you redefine the copy geometry feature and clear the Materials checkbox, the body in the target model is no longer updated when the material in the source model changes. The material assigned to the target body is unchanged, but it is no longer locked. You can assign a different material.
• Construction
When you redefine the copy geometry feature and clear the Construction yes/no checkbox, the bodies in the target model do not change state, but this property in no longer locked. You can change this property in the target model as needed.