Simulation > Design Animation > Design Animation > Creating an Animation > Creating Key Frame Sequences > About the Rigid Bodies Tab on the Key Frame Sequence Dialog Box
About the Rigid Bodies Tab on the Key Frame Sequence Dialog Box
Use this tab to set the location status of rigid bodies that are included in the key frame sequence. The status is valid for the entire sequence. You can change the status individually or for multiple rigid bodies.
Rigid body status determines the priority of the key frame sequence. For example, if two key frame sequences are active at the same time, and rigid body status is set to Desired in the first sequence and Required in the second sequence, only the frame with the Required rigid body status will be applied.
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Servo motor movement always takes precedence over rigid body status.
Select one of the following options to set rigid body status:
Unspecified—The rigid body's position is arbitrary and may be controlled by other servo motors or key frame sequences.
Desired—The rigid body has priority and will retain this position.
Required—The rigid body will remain as close to this position as possible, but may move based on the movement of any servo motor or other key frame sequence.
When running the animation, if the rigid bodies do not move to the correct position, especially at key frames, change the status to Desired.