Term
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Definition
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conflict
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Contradicting or redundant conditions of two or more strong dimensions or constraints. Removing or modifying a constraint or dimension resolves the conflict and conveys intent.
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Continue mode
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The Sketcher environment for performing several operations in succession, such as creating several entities. These tools work in Continue mode:
• Sketching tools
• Selection collector
• Dimension commands
• Constraint commands
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constraint
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A condition that conveys intent by defining the geometry of an entity or a relationship among entities, such as parallel or equal radius. A constraint symbol appears next to the entity to which the constraint is applied. See also strong or weak constraint or dimension.
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Construction entity
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An element visible only in Sketcher. It does not convey feature-level information.
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dimension
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A measurement of an entity or a distance between entities. You can use dimensions to convey intent. See also strong or weak constraint or dimension.
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entity
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Any element of the section geometry, such as a line, arc, circle, spline, conic, point, or coordinate system. You create entities when you sketch, divide, or intersect the section geometry or when you reference geometry outside the section.
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Geometry entity
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Real geometry, including lines, curves, shapes, points, coordinate systems, or centerlines that convey feature-level information in Part or Assembly mode.
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parameter
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An auxiliary numerical value in Sketcher.
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Reference entity
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A section element created in 3D Sketcher that references geometry outside the section, such as a part edge. You can use it to convey intent. For example, you can create a dimension in Sketcher that references a part edge, creating a reference entity projection of that part edge onto the sketching plane.
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relation
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An equation relating dimensions or parameters or both, which you can use to convey intent. For example, you can use a relation to set the length of one line to be half the length of another line.
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Rubberband mode
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The Sketcher environment for dragging an entity so it follows the pointer's movements. You must finish sketching the entity before performing other operations.
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strong constraint or dimension
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A fixed measurement that you create to convey intent. See also constraint or dimension.
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weak constraint or dimension
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A system-generated measurement solving the sketch that changes according to any modifications. See also constraint or dimension.
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