About Body Properties
This topic describes the following properties for bodies:
Body category
A body conforms to rules depending on the body category.
Value
Definition
Basic solid
Bodies created in the regular modeling environment.
Sheet metal
Body created in the Sheetmetal Design application, or converted from a basic solid body.
Lattice
Body that results from the Lattice feature.
Generated
Generated body results from the Generative Design application.
Geometry type
Most Creo features create B-rep (boundary representation) geometry. Some applications and features can create other types of geometry.
Value
Definition
Boundary representation (B-rep)
Body that contains only B-rep geometry.
Mixed representation
Body that contains geometry other than B-rep, or multiple geometry types, like geometry that can be created in:
Lattice features
Generative Design application
Owned by
A body is owned by the feature or by the user.
Value
Definition
Feature
Body that was created as a result of feature action. These bodies are automatically deleted if no feature is using them. Examples:
Split Body
Merge/Inheritance when you add geometry
Copy Geometry with body objects selected
Import
User
Body that was explicitly created by the user. User-owned bodies remain in the model even when no feature contributes geometry to them. They can only be deleted by explicit command by the user.
The automatic first body in a model is considered a user-owned body.
Body state
Each body has a state that is derived from features and geometry.
Value
Definition
Contains geometry
The body has geometry, and there are features that contribute this geometry to the body.
No geometry
All the geometry of the body was cut away by other features.
No contributing features
No features contribute geometry to this body.
Consumed
A body whose geometry was entirely removed or transferred to another body by a feature. You cannot reference the body or add new geometry to it. It does not contribute to mass properties.
Construction body
Value
Definition
Construction body
This body does not participate in mass properties calculations and other analyses like interference analysis or collision detection. Setting a body to construction is reversible.
Default body
Value
Definition
, , , Default body
One of the bodies in the model is assigned as the default body by the system. This designation is temporary, until another action changes it.
This body appears by default in the body collector in the next feature that adds or cuts geometry. You can override the system and set the default body manually. The default body is marked with a star.