Part Modeling > Part Modeling > Base Features > Volume Helical Sweeps > About the Volume Helical Sweep User Interface
About the Volume Helical Sweep User Interface
The Volume Helical Sweep tab consists of commands, tabs, and shortcut menus. On the Model tab, click the arrow next to Sweep, and click Volume Helical Sweep to open the Volume Helical Sweep tab.
Commands
Pitch
collector—Sets the pitch value, the distance between helix coils.
Options
Left-handed Rule—Sets the sweep direction using the left-handed rule.
Right-handed Rule—Sets the sweep direction using the right-handed rule.
Helix and Orientation—Shows the helix and the 3D object dragger.
3D Object—Shows the revolved 3D object.
Tabs
References
Define the helix.
Helix profile collector—Collects a sketch of the profile of the invisible helix surface of revolution, that determines the distance between the 3D object origin and the helix axis.
Define—Opens the Sketcher so you can define an internal sketch.
Unlink—Breaks the association between the feature and the selected sketch, and copies the sketch as an internal sketch.
Edit—Edits the sketch of the helix profile.
Flip next to Start point—Toggles the start point of the volume helical sweep between the two ends of the helix profile.
Helix axis collector—Collects the central axis of the helix.
Internal CL—Sets a geometry centerline defined in the helix profile sketch to be the axis of the helix.
Create helical trajectory curve check box—Creates a curve from the helix trajectory, so that the curve will be available in Creo after the helical sweep is created.
Section
Sketched section—Sketches an internal sketch that the system automatically places at the helix start point.
Create/Edit section—Opens the Sketch tab so you can create or edit a sketch that the system revolves to form the 3D object.
Selected section—Selects a sketch that can be located anywhere in the model, it does not have to lie on the helix. It can be external to the Volume Helical Sweep feature.
Sketch collector—Collects a sketch to define the 3D object.
Axis of revolution—Selects a linear entity as the axis of revolution for the 3D object. It must be collinear with one of the lines in the sketch.
Origin collector—Selects a location along the axis of revolution that defines the point of contact between the 3D object and the helix. The origin can be a point, coordinate system, or vertex.
Pitch
#—Displays a numbered list of pitch points in the table.
Pitch—Displays the pitch value for the selected point.
Location Type—Sets the method by which pitch point placement is determined starting with the third point.
By Value—Sets the point location using a distance value from the start point.
By Reference—Sets the point location using a reference.
By Ratio—Sets the point location using a ratio of the profile length from the helix profile start point.
Location—Sets the point location.
When By Value is selected—Displays a distance value from the start point.
When By Reference is selected—Displays a point, vertex, plane, or surface that determines the pitch point location.
When By Ratio is selected—Displays a ratio of the profile length from the start point.
Add Pitch—Adds a new row in the pitch table and adds a new pitch point.
Adjustments
Adjusts the orientation of the 3D object.
Tilt around
X-axis—Sets the tilt of the 3D object to be around the x-axis.
Z-axis—Sets the tilt of the 3D object to be around the z-axis.
Tilt angle—Defines the value of the tilt angle to ±90°.
Body Options
Cut geometry from body
Selected—Cuts geometry from the selected body.
Body collector—Selects the body from which geometry is removed.
Properties
Name box—Sets a name for the feature.
—Displays detailed component information in a browser.
Shortcut Menus
Right-click the graphics window to access shortcut menu commands.
Left-handed Rule—Sets the sweep direction using the left-hand rule
Right-handed Rule—Sets the sweep direction using the right-hand rule.
Helix Profile—Opens Sketcher to create or edit an internal sketch of the helix profile.
Internal CL—Sets a geometry centerline defined in the helix profile sketch to be the axis of revolution for the sweep.
Sketch—Opens Sketcher so you can create or edit the sweep section.
Helix and Orientation—Shows the helix and orientation of the 3D object dragger.
3D Object—Shows the revolved 3D object.
Helix Curve—Creates a curve from the helix trajectory, so that the curve will be available in Creo after the volume helical sweep is created.
Helix sweep profile—Collects a sketch of the profile of the invisible helix surface of revolution, that determines the distance between the 3D object origin and the helix axis.
Helix axis—Collects the central axis of the helix.
Sketch—Selects a sketch to define the 3D object.
Axis of revolution——Selects a linear entity as the axis of revolution for the 3D object. It must be collinear with one of the lines in the sketch.
Origin—Selects a location along the axis of revolution that defines the point of contact between the 3D object and the helix. The origin can be a point, coordinate system, or vertex.
Clear—Clears the currently active collector.
Sketched section—Sketches an internal sketch that the system automatically places at the helix start point.
Create/Edit section—Opens the Sketch tab so you can create or edit a sketch that the system revolves to form the 3D object.
Selected section—Selects a sketch that can be located anywhere in the model, it does not have to lie on the helix. It can be external to the Volume Helical Sweep feature.
Add pitch point—Adds a new row in the pitch table and adds a new pitch point.
Show section dimensions—Shows the helix profile dimensions.
Hide section dimensions—Hides the helix profile dimensions.
Selected—Removes geometry from the selected body.
Right-click a pitch point handle or a pitch point row in the table on the Pitch tab to access shortcut menu commands.
Remove pitch point—Deletes the selected pitch point.