What's New Creo 7.0 > What's New: Creo Parametric 7.0 > Multibody Design > Multibody for Injection-Molded Multimaterial Parts
Multibody for Injection-Molded Multimaterial Parts
Use multiple bodies to make it easier to design your parts that have more than one material.
User Interface Location:
Click Model > Body
Right-click a body in the Model Tree
Options for bodies in various tools
Release: Creo Parametric 7.0.0.0
Watch a video that demonstrates this enhancement:
What is the benefit of this enhancement?
When you design a part that has multiple materials, it requires creating an assembly, managing complex external references, and a more difficult design and design analysis across different parts. In Creo Parametric 7.0.0.0, you can use multibody design for injection-molded multimaterial parts and take advantage of the following:
Use multiple bodies in the context of your design.
Set the appearance and assign material per body.
Use cross sections and hatching per body, according to the material of the body.
Perform body interference and clearance checks.
Reuse bodies in user-defined features (UDFs).
Support for body reference
Create new bodies on the fly
Use the body concept for parameters relations and mass property analysis feature.
Use data sharing to prepare various flavors of reference parts for mold design.
It is easier to design with multiple bodies for injection-molded multimaterial parts. Avoid the complexity of dealing with assembly objects and external references and instead use a single model with multiple bodies. This makes your design easier to visualize and reuse.
Additional Information
Find additional information about multibody models, including configuration options and some limitations, in Part Modeling and other sections of the Help.
Tips:
None.
Does this replace existing functionality?
No.
Configuration options associated with this functionality:
enable_multi_material_model
no—You cannot assign materials to bodies. Enables additional notification center warnings and errors when loading multimaterial models.
yes—You can assign materials to bodies. This is the default.