To Drag Assembly Entities: Points and Rigid Bodies
You can drag points and rigid bodies.
To Drag a Point
1. Click Drag Components. The Drag dialog box opens.
2. Click and select a point to drag on a rigid body within the current model. An indicator appears. During the dragging operation, the point you selected follows the pointer's movement while maintaining connections.
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You cannot select ground for point dragging.
3. Move the pointer. The selected point follows the pointer's location.
4. To complete the operation, take one of the following actions:
Click to accept the current rigid body positions and begin dragging another rigid body.
Middle-click to end the current dragging operation (the rigid body returns to the initial position) and start a new one.
Right-click to end the dragging operation (the rigid body returns to the initial position).
To Drag a Rigid Body
When you drag a rigid body, its position in the graphics window changes but its orientation remains fixed. If the assembly requires that a rigid body be reoriented in conjunction with a change in position, the rigid body will not move at all, since the model cannot reassemble in the new position. Should this happen, try using point dragging instead.
1. Click Drag Components. The Drag dialog box opens.
2. Click and select a rigid body from the current model.
3. Move the pointer. The selected rigid body follows the pointer's location.
4. To complete the operation, take one of the following actions:
Click to accept the current rigid body positions and begin dragging another rigid body.
Middle-click to quit the current dragging operation (the rigid body returns to the initial position) and start a new one.
Right-click to quit the dragging operation (the rigid body returns to the initial position).