Other Modules > Modifying Geometry > About Stretching Entities
  
About Stretching Entities
You can stretch entities using Stretch. When stretching entities, keep in mind the following rules:
Location of entities outside the selection box is not affected.
Circles and arcs with centers outside the box are not affected.
Lines that cross the selection box stretch so that the their locating point within the box is translated along the translation vector.
Tangency may not be preserved in the process of stretching.
Stretching Entities
1. Before
2. After
3. Enclose items in the selection box
4. Translation vector