About Welding Materials
Welding material provides the filler material necessary to create a weld bead. Each welding material is defined by its name, the metal used, and optional attributes such as diameter and length which you define. Welding materials are represented in the Weld and Joint Tree by
.
Welding material parameters are stored with the model. You can reuse a welding material in any welding model by saving it in your working directory.
Define and work with welding materials almost exclusively in the Weld Materials dialog box. You can assign a welding material to a weld, and one welding material can be assigned to multiple welds.
Use the shortcut menu to change a welding material assignment from within a weld feature, or choose
Edit Definition to add or change a welding material.
When you delete a welding material that is assigned to a weld, you must also delete the weld that uses that material. To avoid having to delete the weld, first unassign the welding material and then delete it.