Commands | Location | Purpose | How to reset |
---|---|---|---|
Reset | Freestyle Tree | Reset all changes associated with the selected resolution level nodes, including the nodes representing inactive resolution levels. | Right-click the resolution level nodes in the Freestyle Tree and select Reset. |
Reset Selected | Freestyle Tree | Reset all changes made at the active resolution level for all selected shapes at that level. | Select one or more shapes with a resolution level activated, right-click, and then select Reset Selected. |
Graphics window | Reset all changes made at the active resolution level for all selected shapes at that level. | 1. Click ![]() 2. Select the changed mesh elements. 3. Right-click in the graphics window and select Reset Selected. | |
Reset Active Level | Freestyle Tree or graphics window | Reset changes at the active resolution level for all shapes set to that level, excluding the locked shapes. | Make sure that no shape is selected. Right-click in the Freestyle Tree or in the graphics window and select Reset Active Level. |
![]() | If you do not reset the mesh changes that are made in Resolution mode, the mesh changes remain when you exit Resolution mode. After exiting Resolution mode, Freestyle operation performed on the changed mesh can result in the loss of changes made in Resolution mode. |