L3D_TEXT enters the text strings for the labels you want create.
---->(L3D_TEXT)---+ | +---------<-------+ | | | +-------<-----------+ | | | +----->-----+---|text|----------+--+---|position|------+----> | | | | +---(:qualifier)----+ +---(:qualifier)----+
The following syntax diagram shows the options and qualifiers available.
+---------------------<-------------------------+ | | -->(:qualifier)--->+---(:DP_POSITION)-------|POSITION_WP_SA|-------+----> | | +---(:DP_BY_LABEL)-------|select label|-------->+ | | +---(:TEXT_EDITOR)-------|text|---------------->+ | | +------------------|"string"|------------------>+ | | +---(:TEXT_ANGLE)--------|angle|--------------->+ | | +---(:ADD_REF_ELEM)------|ref_elem|------------>+ | | +---(:OWNER)-------------|specify owner|------->+
You can also directly enter a text string.