Opening Files > Rendering the Scene > Understanding the Rendering Statistics
  
Understanding the Rendering Statistics
The statistics graph tracks the following data:
Statistic
Description
Shapes
Number drawn
Bodies
Number drawn. A shape can consist of one or more bodies.
Cost
Number of triangles drawn
kCost/s
Rate of triangles drawn per second, in thousands
Stress
Number that represents how hard the renderer worked to reach the target frame rate. A larger number indicates more stress.
Target
Target frame rate per second
FPS
Actual frame rate per second
Time
Total time in milliseconds to render the frame
Cull
Time in milliseconds to cull the data
Draw
Time in milliseconds to draw the triangles