Freestyle > Using Freestyle > About the Freestyle Tree
  
About the Freestyle Tree
Freestyle Tree appears when you create or edit a Freestyle feature. The Freestyle Tree appears below the Model Tree and lists the shapes in the selected Freestyle features. The shapes are listed in the order they are created. You can modify a shape irrespective of the order.
On the Freestyle Tree, select a shape, right-click, and select one of the following options:
Lock—Locks the control mesh of the selected shape but allows you to view the shape in the Graphics window.
Duplicate—Creates a copy of the selected shape at the same location in the coordinate system. The new shape is listed below the selected shape on the Freestyle Tree.
Flip Normal—Flips the orientation of surfaces of the selected shape. You can use this command to reorient the imported shapes. You can flip multiple shapes simultaneously.
Rename—Allows you to rename a shape.
Delete—Deletes the selected shape.
Hide—Hides the selected shape.
Isolate—Hides all shapes except the selected shape.
Show All—Displays all shapes for the selected Freestyle feature.