To Drag Assembly Entities: Points and Bodies
You can drag points and bodies.
To Drag a Point
1. Click
Drag Components. The
Drag dialog box opens.
2. Click
and select a point to drag on a body within the current model. An indicator
appears. During the dragging operation, the point you selected follows the pointer's movement while maintaining connections.
| You cannot select ground for point dragging. |
3. Move the pointer. The selected point follows the pointer's location.
4. To complete the operation, take one of the following actions:
◦ Click to accept the current body positions and begin dragging another body.
◦ Middle-click to end the current dragging operation (the body returns to the initial position) and start a new one.
◦ Right-click to end the dragging operation (the body returns to the initial position).
To Drag a Body
When you drag a body, its position in the graphics window changes but its orientation remains fixed. If the assembly requires that a body be reoriented in conjunction with a change in position, the body will not move at all, since the model cannot reassemble in the new position. Should this happen, try using point dragging instead.
1. Click
Drag Components. The
Drag dialog box opens.
2. Click
and select a body from the current model.
3. Move the pointer. The selected body follows the pointer's location.
4. To complete the operation, take one of the following actions:
◦ Click to accept the current body positions and begin dragging another body.
◦ Middle-click to quit the current dragging operation (the body returns to the initial position) and start a new one.
◦ Right-click to quit the dragging operation (the body returns to the initial position).