Transition Type
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R1 = R2 = R3
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(R1 = R2) < R3
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(R1 = R2) > R3
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R1< R2 < R3
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Corner Sphere
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Patch (without surface)
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Patch with surface 1
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Patch with surface 2
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Patch with surface 3
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Round Only 1
|
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Round Only 2
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• R1, R2, and R3 are radii of respective round pieces
• Arrow indicates the patch optional surface selected
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